03-16-2013, 11:07 AM
Arme:
1. Mătura as sword:
1. Mătura as sword:
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INSTANCE ItMW_Addon_Keule_2h_01 (C_Item)
{
name = "Mătură";
mainflag = ITEM_KAT_NF;
flags = ITEM_2HD_AXE;
material = MAT_WOOD;
value = Value_Sturmknecht;
damageTotal = Damage_Sturmknecht;
damagetype = DAM_BLUNT;
range = RANGE_Sturmknecht;
on_equip = UnEquip_2H_10;
on_unequip = Equip_2H_10;
cond_atr[2] = ATR_STRENGTH;
cond_value[2] = Condition_Sturmknecht;
visual = "ItMi_Broom.3DS";
description = name;
TEXT[2] = NAME_Damage; COUNT[2] = damageTotal;
TEXT[3] = NAME_Str_needed; COUNT[3] = cond_value[2];
TEXT[4] = NAME_ADDON_MALUS_2H; COUNT[4] = Waffenbonus_10;
TEXT[5] = NAME_Value; COUNT[5] = value;
};
INSTANCE ItMW_Addon_Keule_2h_01 (C_Item)
{
name = "Mătură";
mainflag = ITEM_KAT_NF;
flags = ITEM_2HD_AXE;
material = MAT_WOOD;
value = Value_Sturmknecht;
damageTotal = Damage_Sturmknecht;
damagetype = DAM_BLUNT;
range = RANGE_Sturmknecht;
on_equip = UnEquip_2H_10;
on_unequip = Equip_2H_10;
cond_atr[2] = ATR_STRENGTH;
cond_value[2] = Condition_Sturmknecht;
visual = "ItMi_Broom.3DS";
description = name;
TEXT[2] = NAME_Damage; COUNT[2] = damageTotal;
TEXT[3] = NAME_Str_needed; COUNT[3] = cond_value[2];
TEXT[4] = NAME_ADDON_MALUS_2H; COUNT[4] = Waffenbonus_10;
TEXT[5] = NAME_Value; COUNT[5] = value;
};
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