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12-16-2012, 02:48 PM
(This post was last modified: 12-16-2012, 02:49 PM by Bogdan.)
Am cam ramas in urma, deci azi avem 3 'cadouri'.
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'7th December 2012'
Night of thieves
The orcish reign wasn‘t all that bad, Lares thought as he patrolled along the wall walk with an exceptionally dutiful look on his face. When the Mages of Fire had been in charge, he hadn‘t dared to go after the treasures of the tempel. They had been rather sensitive about their riches. Many unlucky novices had been sentenced to guard the relics for days. To steal some of these treasures, you would have needed to be magically talented yourself.
Two Orcs were walking towards Lares, their huge battle-axes resting on their shoulders. The change of guards he had been waiting for was in progress. The warriors ignored his greetings and went down the stairs from the wall. Nobody minded his presence, as he had been patrolling on the wall for days until they had got used to him. It would have been absolutely impossible to pull something like that off in the time when the militia was controlling the city. Without a written permission, he would probably have been down from the battlements. Apart from that, he would never have put on the surcoat of the militia; but he didn’t mind wearing a mercenary’s armour. Most Orcs didn’t even pay any attention to their mercenaries – most humans looked exactly the same to them anyways.
By now, Lares had reached the end of the battlements. The wall merged into an elevated green that had probably once been the temple’s herbal garden. This was the place he had chosen to gain entry to the place of worship via a small side entrance.
He had taken measures to ensure that the guard who should take the next shift would not be in its place tonight. During his “patrols”, Lares had memorised the guards’ schedule and found out that there would only be one warrior on the next shift. The thief had taken care of that one by calling him a weakling in the tavern. In the end, the soldier had overestimated himself. Tunnelrumble was strong enough to knock down an Orc. An immense hangover should prevent him from doing his duty tonight, freeing the way for Lares.
He darted through the door and crossed the shamans’ bedchamber. Their snoring was the only sound to be heard. With a short glance to the main entrance Lares made sure that the coast was clear. Usually there was a guard patrolling in the corridor leading to the shamans’ hall, but today it was empty. Lares noticed a group of slaves rioting in front of the temple. They were drawing the temple guards’ attention, providing a nice distraction for the thief; although they might prove to be a double-edged sword. If their noise would wake the shamans, his way back would be cut off.
But he couldn’t just quit now, after he had come so far. He didn’t mean to rifle through the temple treasure until he found something he liked, but rather had a clear goal in mind: the six golden bowls of the alchemists. In the time of the king, these had been scattered throughout the city, as awards for the most skilled and influential members of their profession. Now he had the chance to obtain all of them at once, as the Orcs had collected them and brought them to the temple. Lares quickly entered the hall that the shaman Grok used to inhabit during the day. He noticed with amazement that the room was completely dark, not a single candle or torch provided any light. Only a bit of starlight illuminated the room, falling through the holes beneath the temple’s ceiling. The thief was growing even more suspicious. He stayed close to the ground and slowly approached the cabinet that should, if his informant had been right, contain the bowls. Then Lares realized what was strange about the whole scene. Was that a rope hanging from the ceiling?
Just a second after he had made that discovery, he saw something flashing in a corner of the room. A hooded figure was kneeling in front of the cabinet, apparently stealing the very bowls he had come for. Lares couldn’t contain a disbelieving snort. The figure paused and turned around. The uproar in front of the temple had calmed down, the fighting had stopped and the angry voices of several Orcs came nearer.
Suddenly, the full moon’s light burst through the clouds and enlightened the hall. For a moment that seemed like an eternity, the two thieves watched each other. With surprising quickness the other one drew a dagger and darted to the other side of the room. The stranger obviously took Lares to be one of the mercenaries. Without taking his eyes from the dagger, Lares walked a few steps back to hide himself from the people coming through the corridor. An instance later, the other thief followed his example. He was still holding on to the bag containing the bowls.
Lares whispered: “Put the weapon down! I’m a thief, just like you!” The stranger seemed to relax a bit, but didn’t yet lower the blade. “Then prove it! I need to be sure!” Lares approached the rope and replied “Let’s get out and share the profit from the bowls!” The Orcs were already approaching the entrance to the main hall. The stranger hissed “Wrong answer.” as he pushed Lares away from the rope and into a nearby commode that collapsed under his weight with a loud crash. But he immediately got on his feet again, and as his opponent started climbing the rope, he grabbed the bag and pulled with all his strength. Just as he managed to wretch it from the hooded figure, he took a kick to the chin that sent him flying to the ground. As he landed on the floor and the bowls rolled out of the bag with a deafening clanging, he shouted “Here! Over here! The thief is getting away!”
Suddenly, everything happened very quickly.
One of the Orcs grabbed his arm and roughly pulled him to his feet, while the others could just watch as the thief cut his rope and disappeared over the roof into the night. In an instant, all the torches flared up as some of the guards stormed out of the temple to catch the intruder. Orders were shouted. Somebody picked up the golden bowls.
Lares was dizzy. The stranger’s boot had hit him well. Grok, the leader of the shamans, and Nemrok, captain of the orcish warriors, were looking down upon him. While Grok confined himself to just watching Lares thoughtfully, Nemrok was questioning the supposed mercenary: “What are you doing in here? What happened?”
“When the riot outside started, I saw a figure sneaking into the temple. I thought I should get to the bottom of it and caught that thief in here.” Lares responded. “He got away, but I managed to take his loot from him.” “Why didn’t you just inform the guard?” “Well, they were busy, and I didn’t want to trouble them with what could just have been a false alarm.”
Nemrok seemed satisfied, but Grok still watched Lares warily. The two talked Orcish for a while. To the thief, it sounded like they were going to hang him next to the paladins by the city gate. He just hated it when he wasn’t able to properly assess his situation.
Suddenly, Nemrok slapped him on the back with his huge hand: “You managed to prevent the thief from stealing anything. Go and get your double pay from Samuel. Also tell him that we will reinforce the guards in and around the temple with our warriors. His mercenaries will take on their duties throughout the city.”
Lares nodded and quickly left the temple. It was hard to believe that he had actually survived this disaster. He wouldn’t be able to enter the temple again, but that would not stop him from trying to obtain the bowls. More than ever his mind was focused on that particular treasure.
Anyone who would like to know who the mysterious thief was and what the consequences of Lares’ interference will be should be excited for the CSP that will answer all these questions.
8th December 2012 Wrote:We are pretty sure today’s screenshot does not really require an explanation:
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'Big pic'
The CSP will enable the player to persuade certain NPCs in order to obtain stuff like pieces of information, free training or maybe even a higher reward for a quest. But wait, there’s more: everyone who learns this perk might even stumble upon some quests that less eloquent heroes would miss.
As we can’t create new perks, but just alter the old ones, we decided to use the perk “Bargaining”. Therefore, everyone who learns the perk “Silver tongue” will not only be able to persuade NPCs, but also gain the trading advantage of the original perk.
Oh, and whether you believe it or not: we actually had this idea before and independently from Risen 2 (although we admit that we shamelessly copied the name).
9th December 2012 Wrote:Due to the work of WoG-user Baltram, who achieved great things for Risen- and Gothic 3-modding (but, to avoid misunderstandings, is not a part of the CST), it is now possible to alter animated meshes like armours.
It requires great effort though, so you should not expect too much from this feature, but of course we still wanted to make use of that possibility.
We quickly decided where to start: as the work of WoG-user |Lorn| has proven, many people consider the nearly identical design of the heavy rebel and mercenary armour to be a big problem. So, we want to present the CSP-version of these armours today:
3D Models:
http://p3d.in/IrpTv
http://p3d.in/ztg78
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10th December 2012 Wrote:Today we want to show you three old friends that the player could take with him on the voyage on the Esmeralda, but apparently lost on the way to Myrtana: Bennet, Wolf and Girion.
“Wait a second!”, some of the more observant CSP-fans might think now. “We already know that they will be back.” That’s right, we already unveiled that in earlier calendars and news. But skill comes with practice, and everyone who is working on the CSP improved his skills in his respective field. Our graphic designers are no exception to that.
Therefore and because we hold the heroes old companions dearly, we went over their faces again. We can still just work with the existing meshes and change them with new textures, but we are sure you will agree that the two versions of the faces are worlds apart.
Comparison Photos
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'Bennet'
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'Wolf'
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'Girion'
11th December 2012 Wrote:At the beginning of the game, the hero and his four close friends come ashore at Ardea and then quickly part their ways to be scattered across the whole continent. But what about the other companions who were aboard the Esmeralda with them? Only Lares offers some explanation about how he ended up in Geldern. But how Lee ended up in Nordmar, what brought Angar to Mora Sul and why the Assassins are holding Vatras captive in Lago is left unanswered.
Not anymore. These are the stories they will tell you when you meet them:
Lee: After the pirates had captured the Esmeralda, they set sail to Lago to sell their prisoners there. Lee was among them, but the former general quickly managed to escape as his guard was completely stoned. He went north and crossed the pass to Myrtana. There he first heard of the barrier around Vengard and started to search for a teleport stone into the capital. Like in the original game he met Gorn somewhere near Montera and convinced his old friend to help him. Gorn tried to obtain the stone from Gotha, while Lee, who didn’t want to take any risks, travelled to Nordmar as he hoped that he might find the stone in the monastery. But he was disappointed there, and out of fear that one of the mages might recognize him he quickly left again. As always, the hero meets him at the fire clan, where Lee has met an old friend…
Angar: Angar, too, was sold to the Assassins, but unlike Lee wasn’t able to flee. Nobody in Lago could use him, so he was sold to a caravan and ended up in the slave market of Mora Sul, where the arena bought him to be another gladiator. Soon it became obvious that Angar’s skill in battle surmounted that of any other fighter the arena had to offer, so he became Champion and, as a reward for his victories, was granted freedom. Now he continues his career as a free man in order to earn some money.
Vatras: Just like the others Vatras was sold to Lago. As a water mage and therefore an enemy of the Assassins, he was not enslaved, but rather locked away and questioned many times. Fabio defends his captivity in a village like Lago with the excuse that a transport to Ishtar or Mora Sul might be attacked by nomads. Of course, Fabio’s tendency to give himself airs might also play a role…
You are going to hear these stories like that in the game. They are likely and everyone could have figured them out. But the fact that the player had to figure things like these out for himself is one of Gothic 3‘s big problems that we are tackling.
Before the question arises: of course more of the hero’s old companions who were forgotten in Gothic 3 will be in the game. Each of them will be able to give a plausible explanation for why he is at the place you will be meeting him. But we are not going to tell their stories here, as we don’t want to give away where in the wide world of Gothic 3 you will cross their way.
12th December 2012 Wrote:All around Nordmar, the hero will often hear talk about the Orc Slayers, and among the nameless NPCs there are indeed lots of them. But so far it was never really clear what exactly distinguishes them from the normal warriors of the Clans.
In the CSP, there’s their armour, for a start. The Orc Slayers will be equipped with their own special armour, while the regular fighters will keep their old armours.
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'Orc Slayer'
But obviously, we don’t just want to give them a different look. They will also have other tasks than the normal warriors. While these guard the clans’ villages, the Orc Slayers protect all of Nordmar. They wander the whole country and – surprise! – slay orcs.
The head of each clan’s Orc Slayers is called Herse and doubles as his chief’s right hand. Of course, such an important man must be recognizable by his armour.
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'Herse'
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Deci .. ăştia scot câte un update în fiecare zi? :-?
Bennet nu le-a prea ieşit, în schimb Wolf şi Girion, nota 10.
Ideea cu Orc Slayers e deasemenea foarte bună. Presupun că eroul nu li se va putea alătura, nu?
Sup
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Citeste primele posturi ale topicului, gasesti acolo ce si cum.
Legat de Orc Slayers, intradevar, ar fi interesant sa poti sa li te alaturi, insa deocamdata nu e nici o informatie concreta cu privire la asta. Nu stiu cat de usor e de pus in practica o astfel de idee, altfel probabil ca s-ar introduce si asta.
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Armurile la orc slayer sunt bestiale, daca esti persoana de sex masculin, iti gadila efectiv ochii.
"Errare humanum est sed perseverare diabolicum."
"Gutta cavat lapidem non vi, sed saepe cadendo."
"Inter arma silent leges."
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Probabil ca daca esti fata o sa ramai total indiferenta, sau poate dimpotriva, o sa te exciti. Nu prea inteleg rationamentul.
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S-a terminat si calendarul pe anul asta, cu o veste proasta. Citand spusele celor din spatele CSP "sfarsitul proiectului e departe de a se intrezari inca". In principiu ne vedem la anul cu inca 24 de mici surprize, poate chiar si in 2014.
Ce ne ramane acum de facut e sa luam la mana stirile pe care nu le-am pusa pana acum si sa le disecam.
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04-01-2013, 12:12 AM
(This post was last modified: 04-01-2013, 12:13 AM by Bogdan.)
Baietii de la CSP ziceau ca au vesti bune. Eu as zice doar vesti. Cu ocazia Pastelui catolic primim un nou short story si o sabie neterminata. Mai bine decat nimic, cu toate ca ar fi fost bun si un anunt privind progresul overall (am vazut un post pe WoG.com in care ziceau ca anu' asta sigur nu termina, dar poate in 2014).
Quote:Christmas was just a few months ago, but it is already Easter. Time runs if one is busy. For many of us the audit period just ended and, of course, during it, one is not able to get many things done regarding the CSP. But with the hopefully soon beginning spring also the work starts to pick up the pace again. The Storywriter are working on the Rebels and Orcs, correcting each other’s stories or create together a thrilling detective quest.
In the meantime the Scripters make the ideas of the Writers become reality and fix the bugs the QA guys tracked down.
Still there is much left to do, however we stick to it. This Easter we have for you a short story, this time about the brave men in Reddock. But that is not everything: To show you again that we take your opinion seriously, we listen to your wishes and started reworking the Paladinsword. Our 3D-Artist controlled used for this purpose the sword on a old Gothic 2 poster as model. His work is not yet finished and neither the texture, but we want to present you the new mesh anyways and hope you like it better than the last attempt.
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'The Lads of Reddock'
“Get up, lad. Hurry up! You ain´t made out of cotton! You can take it!”
The shouts of instructor Norris slowly made their way to Joey’s mind.
“Get up! That was nothing! Get back on your feet!”
The instructions of the old man resounded in his skull.
Troubled the kneeling one rose to his feet, stretching them. Pain crawled in waves through his entire body. Copper had knocked him to the ground with his last savage blow. Joey staggered a little bit, shaking his head, and where seconds ago distortive fogs had lingered, he could see clearly again. In front of him pranced Copper, wielding sword and shield like him, this fly bastard. Recalling Norris’ instructions, the young rebel prepared himself for the counter-charge. First reduce the distance to the enemy, parry attacks with the shield, forcing the enemy into an undefended position to hit hard by yourself. It couldn´t be that hard to execute those three steps. Copper had also managed it a moment ago.
Joey jumped forward, got perilous close to Copper, caught his heavy blow with his shield, but hit only the shield of his enemy, too. But the lad was not about to give in yet. A feint then. He feinted a slash at Copper’s legs who lowered his shield, but Joey drove his own shield right in his opponent’s surprised mug. For a short moment he saw his eyes become glassy. Joey turned now, hitting his enemy’s weapon hand with his pommel whilst he threw himself with his shoulder against the man who lost his balance. Copper dropped disarmed on the soil of the small, improvised arena.
“Yeah, knew you´re not made out of cotton, lad!” Norris shouted. The surrounding men rushed into the ring to help Copper get back on his feet and to congratulate Joey. The old instructor sought him out, gave him a pat on the back and said: “You went right for the chap in the end, like one of those Northmarian savages. Rude technique, but effective. I´ll turn you into a real fighter, lad. You truly earned your soldier armor after this fight.” He waved his hand at a bunch nearby him and told Joey to get some booze first, to cool his heated temper. The young rebel was yet still under tension, he took a deep breath, sweat trickling down his forehead. Well, he had earned his prize in the fight: He had proven himself worthy of wearing the armor of the royal soldiers. There were not many left of these and quite a few refugees here in Reddock had to fight in rags. Norris was choosing very strictly who of the freshmen was worthy and who was not. From now on Joey was a true rebel, with no opportunity to back away.
Norris though turned away from the events in the ring, walked over to Javier´s little hut on the edge of the mine shaft.
“Our boys are getting better slowly “, he said towards the paladin: “Right now they may be nothing more than a bunch of cutpurses, but with a little bit of time I shall turn them into a squad of royal soldiers.”
“A squad without arming”, Javier returned. “We barely have enough sufficient equipment right now to withstand against those creatures in the caves. Better don’t even think about those orcs in Cape Dun. Even if you make these peasants into soldiers, their scythes won´t turn into swords and their tatters not into armors.”
“Aye, an ill thing that whole story about the smith. Damn, I´ve even sent one of those lumberjacks from above to the anvil. When I told him he had fashioned a quite decent frying pan, he dropped the hammer into the muck and none could find that damned thing again. He´s back on his old job.” Norris spat.
“The whole situation is desperate. It won´t be long until the orcs get to know about this place. The only thing we can do if this happens is to retreat or to strike immediately against Cape Dun. It would be suicide.”
“May I speak openly?”, the old man asked, but continued talking, because he knew Javier well and that he was allowed to do so: “I was born, raised and had family on this very coast. It is my home and I will not yield it to these damned feltpelts which thought they needed a little vacation and decided to march down from their nordic velds!”
“Acknowledged”, Javier answered, cracking a sad smile:”I`m feeling quite similar. Everybody around here most likely knows how desperate our situation is, nonetheless we all endure, together. Oh, and our contact in Cape Dun sent word. The talk is, that the Orcs purchased a paladin from one of the slave hunters, threw him straight into the lighthouse, of course. Maybe this will yield us an opportunity eventually. But right now we can only hope for a miracle.”
“Miracles, miracles are sent by the gods. But it happens that they didn´t show up here on this coast for quite a while. Instead we here know the wind and how he´s and I tell you, Javier… something is happening!”
Sabia in 3D si imagine mai jos: http://p3d.in/n3Twp/shadeless
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http://page.g3csp.bplaced.de/?lang=en
Heh ceva modificari pe la site
eu mi-am luat gandul de la mod, dar e frumos sa mai visezi din cand in cand la gothic3 asa cum ar fi trebuit sa fie...
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Hey avem noutati odată cu sosirea crăciunului...
advent calendar http://page.g3csp.bplaced.de/?lang=en
Printre care si cont pe fb!
https://m.facebook.com/pages/Community-S...14?fref=ts
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